A shoots a laser (which can also hurt Wily), R shocks nearby opponents (can't be controlled while shocking), and B teleports Wily to safety. Wily creates a dream machine (ground-only attack). Moving up and pressing B again will bring him into another immobile "push a button" state while a machine is on the field. The episode also called "Mega Pinocchio" has Wily conning Mega Man to become human, controlling the robot. Opponents are immune to the attack if they shield or dodge it, and the attack shocks midair opponents with no other effects. After that, the player has a 3-second cooldown before being able to use it again. When a subject is selected, doing a standard or special attack will force the victim to perform said move. Glows appear on different opponents with the color coding the same as in his neutral special. In the episode "Electric Nightmare" (similar name for this move), Wily takes over a power company and uses a joystick to control anything running on electricity. Aya's Pendant summons the screaming lady on contact regardless of which button is pressed.Propane tanks and placed F-Bombs explode on contact regardless of which button is pressed.Jaime Maussan's Portal Dimensional does no damage when tossed, but it can absorb and shoot the user.Yomika's Dragonflow does no damage when tossed, but the raincloud can be turned against its own user until dropped.Gaston's Flammabeer burns the opponent regardless of which button is pressed.Don Ramon's La Calavera does the same thing, except with major knockback and damaging elements. Ib's pictures will do minor knockback on direct contact or do constant damage until dropped.Billy Mays' Mighty Putty sticks to an opponent, slowing down him/her for 10 seconds, or it can be relocated to another place on the map.Aya's oil puddle from her side special has the same functions. King Harkinian's Slippery Spill can trip the opponent with a fierce toss, or it can be relocated on the map.Each controlled trap has different behavior patterns: Once a button is pressed to select the trap, pressing A controls the trap like a PK Thunder while pressing B tosses it fiercely to either side. Different colored glows appear on the traps, each color-coded for a specific button to access. Red is for B, blue is for A, and yellow is for R.
This attack allows Wily to control three randomly selected traps. Special Attacks Neutral B - Electric Nightmare
Wily's ship beams him down to the battlefield.